Frame-based Rx OperatorsGodot frame-scheduled reactive operators including DebounceFrame, ThrottleFirstFrame, EveryUpdate, and more.
Control BindersCollection data binding for ItemList, OptionButton, Tree, TabBar, PopupMenu, and other Godot controls.
Property & Command BindingFull ReactiveUI-compatible Bind / OneWayBind / BindCommand experience with signal-driven and polling change notification.
Source GeneratorAuto-generate IViewFor implementation via [GodotViewFor] attribute — no boilerplate required.
Activation LifecycleWhenActivated automatically tracks node entry/exit from the scene tree, with subscriptions cleaned up on deactivation.
View Locator & RoutingGodotViewLocator bridges ReactiveUI view resolution with Godot PackedScene system, supporting RoutingState navigation.